/*
 * This file is part of Aion Lightning <www.aion-lightning.com>.
 *
 *  Aion Lightning is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  Aion Lightning is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with Aion Lightning.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.aionemu.gameserver.model.templates.item.actions;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

import com.aionemu.gameserver.model.DescriptionId;
import com.aionemu.gameserver.model.TaskId;
import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.motion.Motion;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_MOTION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;


@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "AnimationAddAction")
public class AnimationAddAction
    extends AbstractItemAction
{

    @XmlAttribute
    protected Integer idle;
    @XmlAttribute
    protected Integer run;
    @XmlAttribute
    protected Integer jump;
    @XmlAttribute
    protected Integer rest;
    @XmlAttribute
    protected Integer shop;
    @XmlAttribute
    protected Integer minutes;

		@Override
		public boolean canAct(Player player, Item parentItem, Item targetItem) {
			if (parentItem == null) { // no item selected.
				PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_ITEM_COLOR_ERROR);
				return false;
			}

			return true;
		}

		@Override
		public void act(final Player player, final Item parentItem, Item targetItem) {
			player.getController().cancelUseItem();
			PacketSendUtility.sendPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), parentItem.getObjectId(),
				parentItem.getItemTemplate().getTemplateId(), 1000, 0, 0));
			player.getController().addTask(TaskId.ITEM_USE, ThreadPoolManager.getInstance().schedule(new Runnable() {
				@Override
				public void run() {
					if (player.getInventory().decreaseItemCount(parentItem, 1) != 0)
						return;
					if (idle != null){
						addMotion(player, idle);
					}
					if (run != null){
						addMotion(player, run);
					}
					if (jump != null){
						addMotion(player, jump);
					}
					if (rest != null){
						addMotion(player, rest);
					}
					if (shop != null){
						addMotion(player, shop);
					}
					PacketSendUtility.broadcastPacketAndReceive(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(),
						parentItem.getObjectId(), parentItem.getItemId(), 0, 1, 0));
					PacketSendUtility.sendPacket(player, new SM_SYSTEM_MESSAGE(1300423, new DescriptionId(parentItem.getItemTemplate().getNameId())));
					PacketSendUtility.broadcastPacket(player, new SM_MOTION(player.getObjectId(), player.getMotions().getActiveMotions()), false);
				}
			}, 1000));
		}

		private void addMotion(Player player, int motionId){
			Motion motion = new Motion(motionId, minutes == null ? 0 : (int)(System.currentTimeMillis()/1000)+minutes*60, true);
			player.getMotions().add(motion, true);
			PacketSendUtility.sendPacket(player, new SM_MOTION((short) motion.getId(), motion.getRemainingTime()));
		}
}
